Patch 0.1.2

General

 * Fix: crash at the end of the cave, close to the second spell book, entrance of the temple
 * This fix is caused by a bug of the renderer, we applied a temporary fix that transform the dynamic vegetations into normal vegetations. We look forward to make a full fix.

Environment

 * Fix: Correct version ID not appearing
 * Fix: Volumetric fog at startup
 * Fix: River sometime disapearing in the open world
 * Fix: Some Rocks disapearing in the open world

Characters

 * new: Zombie Dogs Level of Details, improving performance

Animations

 * Fix: Skull Crusher using the default pose
 * Fix: Many issue with Bandits being stuck in certain animations
 * Fix: Player Crossbow idle pose
 * Modified: All ghoul animation are updated
 * New: Ghoul have new attack animation